![]() ![]() * Clean up text input code, move common operations to inline templates * move menu classes into ::ui namesapce and reduce scope of many symbols * Make ARRAY_LENGTH cause a compile error if used with a pointer/vector Merged ataxx.cpp into leland.cpp as they had a completely shared main header file (leland.h). * Various things documented in other bloodbro.cpp games * Sound hooked up, but doesn't fully work (YM3812 stops sending IRQs) * FG tilemap scrolling implemented for weststry * Thoroughly reworked weststry memory map based on M68000 code ![]() Updated checksum for Randnet disk, previous conversion was faulty. n64dd: Change N64DD to use harddisk device instead of quikload device. gameboy: Improved support for M161 and MMM01 mappers. esb: Direct update for slapstic gone too sloop: Direct update handler unneeded too atarigen: Remove the slapstic direct update handler, which hasn't been necessary since direct access has been enhanced to work correctly on handlers, years ago Further improvements to the Patinho Feio driver
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